This seems like a quality adventure and a great challenge for me - I think it'll take a while to handle the change of pace from running other kinds of module, but I think I'll like it when I get my hands on it.
Thank you! Much of the narrative sections were inspired by Mothership RPG adventures, so if you’ve played that system or other old-school style dungeoncrawlers, Technophobia should feel familiar. Regardless, I wish you and your table the best if you play it!
However, just in case it wasn’t clear, no generative AI was used to create this module. It simply focuses upon the topic of what could happen when a sci-fi “AI” goes rogue within the Lancer setting (though in Lancer, they’re more accurately described as “Non-Human Persons”).
oh no worries, i can see u just used in a narrative sense. great work, i also did a similar thing w my amar dag! im on gray area of ai, so no technophobia from me 👹💙🤖
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This seems like a quality adventure and a great challenge for me - I think it'll take a while to handle the change of pace from running other kinds of module, but I think I'll like it when I get my hands on it.
Thank you! Much of the narrative sections were inspired by Mothership RPG adventures, so if you’ve played that system or other old-school style dungeoncrawlers, Technophobia should feel familiar. Regardless, I wish you and your table the best if you play it!
what a clever use of Ai on a ttrpg! i love it!
I’m glad you like it!
However, just in case it wasn’t clear, no generative AI was used to create this module. It simply focuses upon the topic of what could happen when a sci-fi “AI” goes rogue within the Lancer setting (though in Lancer, they’re more accurately described as “Non-Human Persons”).
oh no worries, i can see u just used in a narrative sense. great work, i also did a similar thing w my amar dag! im on gray area of ai, so no technophobia from me 👹💙🤖