Update to 1.9.0!
Prototype Pattern Groups » Devlog
1.9.0
Nerfed Kensei after an initial playtest. Flattened many instances of tier-scaling Heat. Adjust some numbers in various locations to reduce the amount of “numbers to remember” for the GM (such as Range, damage profiles, and Overshield applied). Changed Prism’s base kit to both require and apply Lock On. Added reloading to the Vulture’s repertoire, and changed its weapon from Limited to Loading.
NPC Classes
Anchor
Null-Grav Motivator
- Change from three Blast 1 areas into a single Blast 3 area.
- Too many areas leads to high overhead, plus the “most efficient” use of the areas was to make a large contiguous “wall” to ensure that it isn’t easy to enter and leave (thus effortlessly gain and shed Slowed). This simplifies the system and automatically enables its old “best case scenario”.
Capacitor
Capacitor Stats
- Increase HP from 8/8/8 to 8/9/10.
Reciprocity
- Reduce initial Overshield from 2/4/6 to 2/3/4.
- This lowers the number of different “Overshield number profiles” a GM would need to remember when running the Capacitor.
Kensei
Kensei Lore
- Adjusted to mention the Kensei’s “magnetically-accelerated saber.”
Kensei Stats
- Reduce HP from 20/23/26 to 18/21/24.
“Minuano” Kinetic Saber
- Reduce Threat of both profiles from 3 to 2.
- Change Charged profile’s innate Accuracy to the Accurate tag for statblock clarity.
Mass Driver Sheathe
- Add drawback: Kensei is Slowed while its weapon is sheathed.
Mach Parry
- Reduce Overshield from 5/7/9 to 3/5/7.
Gaussian Blur
- LCP Bugfix: Corrected ID reference to Gaussian Blur.
Mortal Draw (Ultra)
- Reduce affected area from Burst 3 to Burst 2.
Mesmerist
Memetic Magnetism
- Change Burst area from 2/3/4 to 2 at all tiers.
Death by Glamour
- Reduce Heat inflicted from 1/2/3 to 1 at all tiers.
Codespike Rapier
- Change inflicted Heat from 1/2/2 to 1 at all tiers.
Mountebank’s Jaunt
- Replace 1/round tag with Recharge 5+ tag.
- LCP Bugfix: Change from Trait to System.
Napalm
Salamander Thermobaric Catapult
- Change inflicted Heat from 2/3/4 to 3 at all tiers.
Firefly Drone
- Change inflicted Heat on explosion from 2/3/4 to 3 at all tiers.
Occultist
Harvest Pyres
- Change Heat from 1/2/3 to 2 at all tiers.
- Change Burn from 2/4/6 to 3/4/5.
Prism
Prismatic Projector
- Removed redundant clarification text regarding “occupying a projector’s space.” May re-add the info as a FAQ entry instead.
Diffraction Beam
- Changed so that the “draw line of sight to the Prism” effect only triggers if the Prism consumed Lock On against the target.
Refracting Armor
- Add effect that inflicts Lock On to hostile characters that attack the Prism’s allies while in the area.
Shattered Glass
- Reduced Trigger Range to 3 to reduce range band complexity.
Torrent
Drown in Nanites
- Slightly reword so that the Torrent pushes itself to occupy the target’s space, instead of the target entering the Torrent’s space.
Vulture
“Magpie” Subroutines
- Add option to Reload one Loading weapon.
“Dandelion” Phosphorus Cannon
- Replace Limited 2 tag with Loading.
Templates
Anomaly
Extrude Knife
- LCP Bugfix: Add missing Reliable 1/2/3 tag.
Brigand
Rescind
- Clarify that affected equipment does not include the mech’s Frame.
Optional Rules
Miscellaneous
Opt-In Overkill
- Changed so that Overkill is decided before rolling damage instead of a per-dice basis.
Files
Prototype Pattern Groups 1.9.pdf 1.2 MB
1 day ago
Prototype Pattern Groups LCP Data 32 kB
Version 1.9.0 1 day ago
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Prototype Pattern Groups
Experimental NPC mechs for the Lancer RPG
Status | Released |
Category | Physical game |
Author | Valkyrion |
Tags | lancer, lancerrpg, Mechs, Sci-fi, Tabletop role-playing game |
Languages | English |
More posts
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- Update to 1.5.0!May 10, 2025
- Update to 1.4.0!Apr 27, 2025
- Update to 1.3.0!Apr 15, 2025
- Update to 1.2.0!Mar 18, 2025
- Update to 1.1.0!Jan 31, 2025
- Version 1.0.2 Release!Jan 28, 2025
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