Update to 0.0.8!


0.0.8

Hello! Please pardon this update so soon after the last; I received some great feedback on the Capacitor and wanted to share my updates to it as soon as I could!

NPC Classes

Capacitor

Capacitor Lore

  • Abridged for additional layout space.

Capacitor Tactics

  • Included mention of [Reciprocity].

Marathon Arquebus

  • Changed mount size to Heavy.
  • Reduced damage from 5/7/9 to 4/6/8.
  • Reduced Overshield granted to allies from 3/6/9 to 3/5/7.
  • Removed clause that grants the Capacitor Overshield (see [Reciprocity] below).

Arc Feedback

  • Changed from a Reaction to a Quick Tech.
  • Changed from 1/round to Recharge 4+.
  • Removed Trigger and changed Effect to:

    An allied character within SENSORS gains OVERSHIELD 4/6/8. A hostile character that causes the target to lose this OVERSHIELD must pass an ENGINEERING save or become SHREDDED until the end of their next turn and take 2/4/6 Energy Damage.

Reciprocity

  • New base Trait! Moves the Overshield-granting effect from the Arquebus into a general trait.

    Whenever the Capacitor grants OVERSHIELD to another character, it gains the same amount of OVERSHIELD.

Deflecting Shot

  • Change Trigger to:

    An allied character that can be targeted by the Marathon Arquebus is hit by an attack.

  • In Effect, change “Barrages” to “Skirmishes” to reflect the change to the Marathon Arquebus.

Cyclic Discharge

  • Increase Recharge from 4+ to 5+.
  • Change the first sentence to:

    The Capacitor loses all OVERSHIELD and cannot gain more until the start of its next turn.

  • Add the following to the end of the last sentence of the Effect:

    …, and all targets hit by the attack are IMPAIRED until the end of their next turn.

Ghost

Entangling Curse

  • New base Trait! Solidifies the Ghost’s “Second Quick Action” by enhancing its offensive support capabilities.

    When using the LOCK ON quick tech action, the Ghost may target two characters instead of one.

Hatchet

Hatchet Stats

  • Increase HP from 15/18/21 to 18/21/24.
  • Increase Evasion from 8/10/12 to 10/12/14.

Mesmerist

Mesmerist Stats

  • Increase HP from 14/17/20 to 15/18/21.

Mesmerist Tactics

  • Change start of first sentence to:

    Mesmerists wrest their foes’ attention…

Memetic Magnetism

  • Change second sentence to start with:

    “On a hit, until the start of the target’s next turn, they take…”

Codespike Rapier

  • Change Effect to:

    On Hit: If this attack was made as a reaction, the target becomes JAMMED until the end of their next turn.

Napalm

Napalm Stats

  • Increase HP from 12/15/18 to 13/17/21.

Zealot

Zealot Stats

  • Increase HP from 10/13/16 to 12/15/18.
  • Increase Evasion from 10/11/12 to 10/12/14.

Templates

Brigand

Commandeer

  • Reword first sentence of second paragraph:

    The original controller can regain control and end this effect with a…

Files

Prototype Pattern Groups 0.0.8.pdf 931 kB
61 days ago
prototype-pattern-groups-data-0.0.8.lcp 13 kB
61 days ago

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